Team Yankee Campaign Interest?

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Lavallin
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Team Yankee Campaign Interest?

Postby Lavallin » Tue May 23, 2017 9:04 am

Would people be interested in a TY campaign toward the back end of this year? In very big handfuls I'm thinking of something like the following:

-3-stage campaign; one stage per month, running in Aug/Sep/Oct
-Finale event in Nov as our annual Tanksgiving bash

-Generally an escalation campaign, but with WARPAC forces given bonuses in early battles representing initial deliberate breakthroughs. Can scattered NATO forces regroup and slow, or even turn back, the tide?
-I'm tempted to incorporate some elements of the 'Aces' style campaigns from FoW for commanders who survive multiple battles. But I'll need to have a good think. And, because WW3 takes no prisoners, Aces can die!

-The campaign would be some sort of hybrid of map-based and branching; we will start in West Germany, but depending on how the balance goes, we could end up in the Netherlands, or pushing back the communists to the Oder-Neisse line. Depending on where and when the fights are, I will have suggested missions, terrain and special rules for each round (although feel free to ignore).
-Similar to the Wargame series of computer games, there will be some map-based "powers", e.g. SAS/Spetsnaz recon and raids, bombing strikes, etc. I haven't yet worked out what or how.

-The initial Soviet attack will be in the immediate aftermath of Tactical Nukes (in accordance with Soviet doctrine of the time). I will draft up some rules for fighting in contaminated areas, and circulate for comment, but I'll try not to make things too complex. I'm thinking that we assume that all troops have CBRN protection but that Infantry have to use the Night Fighting rules due to the restricted visibility afforded by suits and gasmasks.
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Re: Team Yankee Campaign Interest?

Postby Jamrowski » Tue May 23, 2017 11:40 am

Count me in, sounds great. From the text / email chatter, sounds like 'Hollywood Steve' is all over this one as well. Stating the obvious I'm sure, but......

If anyone is interested in playing Team Yankee in 15mm (1/100) scale, this is a great opportunity; whether you have an army or a single Platoon, we'll accommodate you somehow (if you have nothing, but are interested, I'm sure there will be plenty of opportunities to let you take control of units and give it a whirl).

- West Germans / NATO for Steve
- WarPac for me (but depending on points I can potentially get Team USA on the board if there's a requirement to balance out armies / players)
Team Yankee: US Armoured Division / DDR Panzerkompanie
Flames of War: Soviet Inomarochnikiy Tankovy Batalon
DUST Tactics: USMC / NDAK
Battlefleet Gothic: Dark Eldar / Necrontyr
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Stu's Idle
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Re: Team Yankee Campaign Interest?

Postby Stu's Idle » Tue May 23, 2017 1:12 pm

Count me in.
Flames Of War: Soviets
Team Yankee (6mm and 15mm): Soviets
Bolt Action: Soviets
DUST: SSU aka Soviets (anyone spotted the theme yet?)
Star Wars Armada: Imperials (Space Soviets, a long, long time ago)
Epic Armageddon: Imperials (Space Soviets, in the grim, far future)
Frostgrave: Dwarves (Short Soviets)
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Wiggles
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Re: Team Yankee Campaign Interest?

Postby Wiggles » Tue May 23, 2017 9:16 pm

So this would be 15mm?
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Lavallin
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Re: Team Yankee Campaign Interest?

Postby Lavallin » Tue May 23, 2017 9:23 pm

Primarily yes, but if people wanted to play other scales, by agreement with their opponents, there's absolutely no reason that couldn't be incorporated. Just so long as it's not 6mm vs 15mm. (Because then all 15mm-scale vehicles get a crush attack...)
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Re: Team Yankee Campaign Interest?

Postby Wiggles » Thu May 25, 2017 3:49 pm

Lol, fine, *gripe gripe gripe*
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Re: Team Yankee Campaign Interest?

Postby Stu's Idle » Thu May 25, 2017 5:09 pm

Seb, just to warn you, TY in 6mm gives the Soviets a massive advantage. In most games I've played I have been able to terrain hop towards my opponent, completely hiding my massive tank units in cover, and then spring out straight in to their side armour. This is almost impossible in 15mm, meaning I usually lose numerous tanks before I have a chance at getting into side armour.
As TY has no version on 'overwatch' this really harms the more defensive NATO forces.
Flames Of War: Soviets
Team Yankee (6mm and 15mm): Soviets
Bolt Action: Soviets
DUST: SSU aka Soviets (anyone spotted the theme yet?)
Star Wars Armada: Imperials (Space Soviets, a long, long time ago)
Epic Armageddon: Imperials (Space Soviets, in the grim, far future)
Frostgrave: Dwarves (Short Soviets)
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Re: Team Yankee Campaign Interest?

Postby Jamrowski » Sun May 28, 2017 8:45 pm

Quick question: with the T72 paint factory in Novosibirsk nearing capacity, can I assume that the Tanksgiving event (not the campaign) will be limited to 'Tank' Companies only?
Team Yankee: US Armoured Division / DDR Panzerkompanie
Flames of War: Soviet Inomarochnikiy Tankovy Batalon
DUST Tactics: USMC / NDAK
Battlefleet Gothic: Dark Eldar / Necrontyr
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Re: Team Yankee Campaign Interest?

Postby Lavallin » Sun May 28, 2017 8:52 pm

For single formations, yes; for multiple formations within a single force, at least one of them must be a Tank Company.
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Re: Team Yankee Campaign Interest?

Postby Wiggles » Sun May 28, 2017 8:52 pm

Any idea what points value we'll be running at so I can prime the paint queue?
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Lavallin
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Re: Team Yankee Campaign Interest?

Postby Lavallin » Sun May 28, 2017 9:03 pm

I'm leaning toward 60/75/90 as the 'main' points levels, but as I said, I'm also considering boosts for WARPAC in the first campaign round. Maybe that's something like off-board artillery support instead though, or a small bonus to reserves? Don't know.

These are also nowhere near being set in stone, so I'm open to appeals and discussion. My perception is that higher points levels tend to favour NATO more than WARPAC, but that's mostly based on chatting with some strange guys on the internet, and not much empirical evidence.
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Re: Team Yankee Campaign Interest?

Postby Wiggles » Sun May 28, 2017 9:08 pm

My mother told me not to talk to strange men on the internet...

Well, as long as I've got something to aim for.
Talk is cheap. Come, face me!
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Re: Team Yankee Campaign Interest?

Postby Jamrowski » Mon May 29, 2017 6:27 am

80pts (or 90?) for Tanksgiving?
Team Yankee: US Armoured Division / DDR Panzerkompanie
Flames of War: Soviet Inomarochnikiy Tankovy Batalon
DUST Tactics: USMC / NDAK
Battlefleet Gothic: Dark Eldar / Necrontyr
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Re: Team Yankee Campaign Interest?

Postby Graeme_the_Bald » Mon Jun 05, 2017 10:31 am

I'm about to finish 4 VADs, after a long dry spell of very sporadic painting. Plus I have a box of M1 Abrams on the way, which could be done by August with a bit of luck. Depends on when BF release the new book(s) for Yanks, and what distracting stuff goes along with that (Bradleys and M60s are almost certain).
So I'm tentatively in, if nothing else as an incentive to crack on!
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Lavallin
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Re: Team Yankee Campaign Interest?

Postby Lavallin » Tue Jun 27, 2017 6:19 pm

First draft of proposed campaign is up: https://www.dropbox.com/s/gqy8hfjkg618x ... e.pdf?dl=0

This is for Phase One only, and I'll do more for future phases in due course; for now I'd particularly be interested in people's thoughts on balance. Does this go too far in giving an initial edge to WARPAC forces? Or have I over-compensated in some of the mission rules? Have I just made everything far too complicated? Is the pseudo-Russian font terrible?
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Re: Team Yankee Campaign Interest?

Postby Stu's Idle » Wed Jun 28, 2017 4:09 pm

I like the font personally.

One question though. What happens to weapons with the Brutal rule under the Chemical Battlefield rule. I assume nothing, as re-rolling a re-roll would be harsh.
Otherwise it all looks good to me. The Scattered Forces rule may result in a lot of NATO units being Not In Good Spirits early but I'm guessing this reflects the fact that they are likely to be pulling back where able.

PS for any that need it the TANK ACES pdf can be downloaded from here: https://www.flamesofwar.com/Default.asp ... rt_id=5312
The INFANTRY ACES can be downloaded from here: http://www.flamesofwar.com/hobby.aspx?art_id=2666
Flames Of War: Soviets
Team Yankee (6mm and 15mm): Soviets
Bolt Action: Soviets
DUST: SSU aka Soviets (anyone spotted the theme yet?)
Star Wars Armada: Imperials (Space Soviets, a long, long time ago)
Epic Armageddon: Imperials (Space Soviets, in the grim, far future)
Frostgrave: Dwarves (Short Soviets)
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Re: Team Yankee Campaign Interest?

Postby Wiggles » Thu Jun 29, 2017 8:43 pm

I love it!

I'd note that we might want to roll missions before meeting up as some special rules change the allowed NATO force composition.
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Re: Team Yankee Campaign Interest?

Postby Lavallin » Fri Jun 30, 2017 9:41 am

Stu's Idle wrote:I like the font personally.

One question though. What happens to weapons with the Brutal rule under the Chemical Battlefield rule. I assume nothing, as re-rolling a re-roll would be harsh.
Otherwise it all looks good to me. The Scattered Forces rule may result in a lot of NATO units being Not In Good Spirits early but I'm guessing this reflects the fact that they are likely to be pulling back where able.


Effectively all weapons in Phase One count as being Brutal; the standard principle of not re-rolling a re-roll still stands.

Small units are certainly highly vulnerable to not being in Good Spirits, but don't immediately go to that state until they take casualties. It's meant to make things difficult. On the other hand, it will mean NATO players taking a larger number of smaller unit, so it's possible that while units will be lost, formations may hang on.

Wiggles wrote:I love it!

I'd note that we might want to roll missions before meeting up as some special rules change the allowed NATO force composition.


Definitely a good idea - if you can do so, either agree a mission beforehand, or possibly roll for one. This will become even more the case later on - Phase One is near the original front lines, and so largely uses "existing forces". From Phase Two onward, I envisage all sorts of odd things happening which may affect force composition.

For example, if NATO get pushed back to second-line airfields (i.e. those which were not cratered in initial bombing attacks), they may get X additional points to spend on air power (possibly even allowing single planes/helos?); depending on naval balance of power, either NATO or WARPAC may be able to open a maritime flank and gain a platoon of marine infantry; NATO may be able to start conscripting citizen militias or mobilising reserves (Modern Volkssturm!); and either side may be in a position to deploy additional airborne forces, and/or gain a free OP and off-board artillery.
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Re: Team Yankee Campaign Interest?

Postby Graeme_the_Bald » Mon Jul 10, 2017 8:28 pm

I'm guessing you've all seen the 'Total War' PDF thats on the TY site along with Red Thunder launch stuff? Basically rules for multi-formation, multi-player 150-400+ point games. What's not to like?
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Lavallin
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Re: Team Yankee Campaign Interest?

Postby Lavallin » Tue Jul 11, 2017 8:22 am

I haven't had a good read yet, but it looks interesting. I also suspect it would combine very well with the Fog of War cards, which I used for the first time at the weekend, and thought were great! Definitely a strong possibility for a Tanksgiving finale.

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